Geoff Maahs is a seasoned software engineer with extensive experience in the gaming industry, currently serving as a Senior Software Engineer IV at Konami Gaming, Inc. since October 2017, where responsibilities include mentoring junior engineers and overseeing multiple game libraries and systems. Prior to this role, Geoff worked at Zynga as a Software Engineer III, focusing on Unity and C#, and at Zindagi Games in various positions, starting as a Game Designer and advancing to Software Engineer. Earlier experience includes significant contributions at Electronic Arts as a Gameplay Engineer for the Godfather series and initial roles as a QA tester. Geoff holds a Bachelor of Science degree with dual majors in Computer Science and Philosophy, and a minor in Social Psychology from Rensselaer Polytechnic Institute.
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