John Burkert is a Senior Software Engineer at Konami Gaming Inc., with experience since March 2010, specializing in C++, C#, and Unity. Prior to this role, John served as a Software Engineer at Babaroga from February 2009 to March 2010, working with C++, C#, Java, and mobile platform technologies. John gained foundational software engineering experience at Planet Bingo from May 2006 to December 2008, focusing on C, C++, and DirectX 9, and at TV Access from June 2001 to May 2006, where Java, C#, and various database systems were utilized. Educational background includes studies at the College of DuPage and Wheaton Academy.
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