Kooapps
Paul Marshall has over 15 years of experience in the mobile gaming industry. Paul started their career at Glu Mobile as an Art Manager in 2004 and held this role until 2016. In 2019, Paul joined Kooapps as an Art Lead and later transitioned into the role of Art Director in January 2020.
Paul Marshall attended The Art Institutes from 2002 to 2004 and obtained an Associate of Applied Arts (AA) degree in Animation Art and Design.
Kooapps
Creators of Pictoword, Pocket Family, Word Beach with over 250 million downloads across different platforms. Kooapps is an indie gaming studio, focused on mobile game design and development. We trace our beginnings to the 2008 release of Apple’s Software Development Kit (SDK). This led to a developer’s vision of building the first SAT flashcard application for the iPhone. This developer along with two other colleagues, all Stanford University alumnae, pioneered the team which later became Kooapps. Kooapps came from “Cool Apps” - which is the premise of bringing cool, entertaining and trend-setting apps. We are driven by the passion for our craft. We want to make the best games in the world while doing the best work of our life. We make games we want to show our friends. https://www.kooapps.com/ https://www.facebook.com/Kooapps/