Max Fedotov is a seasoned infrastructure engineer with expertise in database architecture and management, currently serving as the Lead Infrastructure Engineer at Wargaming since February 2018. In this role, Max has successfully led an infrastructure engineering team in developing and maintaining the Wargaming Kubernetes Platform, facilitating the management of multi-tenant Kubernetes clusters. Previously, Max held the position of Database Architect, where significant achievements included automating MySQL database provisioning and high availability solutions using various technologies, as well as migrating large data sets to Clickhouse. Prior experience includes a Senior DBA role at Intermedia, overseeing extensive database server management and team leadership, and serving as a Database Administrator at the Regional Center for Measuring Quality of Education. Max holds a Master of Computing Technology from ITMO University.
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