Andrew Phillips is a Principal Engineer currently employed at Lighthouse Games. They previously held significant roles at companies such as Epic Games as a Senior Engine Programmer, Creative Assembly as a Principal Core Systems Programmer, and Agilent Technologies as a Senior Developer. With a strong background in software development, Andrew has cultivated extensive experience across various programming positions since beginning their career at Red Tribe. Their goal has always been to continue learning and innovating within a collaborative team of creative professionals.
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