Andrew Curtis is a Creative Director and Game Director specializing in game, event, and experience design for Horizon Worlds. They have held roles at various esteemed companies such as Superlink Labs, SoftKinetic, and Ubisoft, demonstrating expertise in virtual reality and interactive technologies. Currently, they serve as a Game Director at Linx Interactive, while previously leading design teams at Force Field VR and Electronic Arts. Andrew's extensive experience includes managing multiple projects simultaneously and mentoring design teams, showcasing their leadership and creative vision in the gaming industry.
This person is not in the org chart
This person is not in any teams
This person is not in any offices