Alexander Wagner is a Character Technical Artist from Portland, holding a Bachelor of Fine Arts in Animation, Interactive Technology, Video Graphics, and Special Effects. They began their career as a Peer Tutor at The Art Institutes, assisting rigging and programming students. Wagner has since held several positions in the industry, including Technical Rigging Artist at Liquid Development and Associate Character Technical Artist at Blizzard Entertainment, where they collaborated with talented artists on Overwatch 2. Currently, they are a Senior Technical Animator at Liquid Development, continuing to focus on creating tools for animators and rigging artists.
This person is not in the org chart
This person is not in any teams
This person is not in any offices