Camila To is a skilled 3D Artist currently employed at Liquid Development since May 2022. Prior experience includes a role as Senior Tech at Apex Systems, where training new hires in 3D modeling, reviewing work, and communicating issues to program developers were key responsibilities. Camila also worked as a 3D Environment Data Imagery Editor for Apple Inc. through Apex Systems, focusing on maintaining and enhancing 3D elements in Apple Maps. Previous positions include character modeling, prop modeling, and set dressing at Creaky Wrist Studios, as well as teaching assistant roles at San Jose State University, where instruction in various modeling software was provided. Camila holds a Bachelor of Arts degree in Animation/Illustration from San Jose State University, earned in 2020.
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