Josh Bennett is an experienced 3D artist and art manager with a comprehensive background in game art and design. Currently serving as the Art Manager and Lead 3D Artist at Liquid Development since October 2019, Josh combines creative leadership with hands-on expertise. Prior roles include freelancing as a 3D Artist from September 2015 to October 2019 and various projects that involved intricate modeling and texturing. Educational qualifications include a Bachelor of Fine Arts in Game Art and Design from The Art Institute of Portland and an Associate of Applied Science in Computer Game Development from Mount Hood Community College.