David Grimes is a Sr. Product QA Engineer at Logitech G, with extensive experience in leading quality assurance initiatives, developing test plans for software and hardware, and enhancing automated testing frameworks. David's career includes roles as Lead QA Engineer at Overnight Game Studio, where focus was on ensuring bug-free game delivery, and Quality Assurance Engineer III at Protingent, where responsibilities involved project management and bug resolution. A graduate of the University of Silicon Valley with a Bachelor of Science in Game Design Engineering, David is dedicated to continuous process improvement, mentoring junior engineers, and advocating for user-centric design in product development. Respected for collaborative work in Agile environments, David contributes valuable insights to enhance software quality standards and customer satisfaction.
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