Garrett Smith

Embedded Audio Software Engineer

Garrett Smith is an experienced engineer specializing in embedded audio software and hardware development. Currently serving as an Embedded Audio Software Engineer at Logitech since December 2021, Garrett designed standalone software that significantly accelerated DSP filter design. Previously, Garrett held multiple roles at Sound United from June 2017 to November 2021, including Software Engineer, Associate Hardware Engineer, and Engineering Technician, contributing to the development of audio systems like smart speakers and soundbars. Key achievements include creating an active subwoofer with innovative latency and automating a complex DSP firmware compilation process. Garrett's early experience as a Live Sound Engineer at the University of Miami showcased expertise in sound amplification for large events. Garrett holds a degree in Music Technology, focusing on Digital Signal Processing, from the University of Miami.

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