Thomas Fraser is a skilled 3D Environment Artist with extensive experience in creating immersive virtual environments across various platforms. Currently at Soft Rains since May 2024, Thomas specializes in Unreal Engine 5, focusing on environment art, master material authoring, and modular modeling. Prior roles include contributions to Lost Boys Interactive and Gearbox Software, where Thomas crafted environments for both stylized and realistic games using Unreal Engine 4 and 5. As the 3D Environment Lead at ICON Creative Studio, Thomas guided a team of approximately 20 artists while fostering collaboration through training and social events. Previous experience at WildBrain, Mainframe Studios, and the Beyond Skyrim mod community further solidifies Thomas's expertise in 3D modeling, creating diverse environments, and mentoring fellow artists. Thomas holds a degree from the University of the Fraser Valley, earned between 2006 and 2008.
Sign up to view 0 direct reports
Get started