Patrick Corwin

Senior Engineer at Lost Lake Games

Patrick Corwin has a long history of work experience in the gaming industry. Patrick began their career in 2003 at Cranky Pants Games as a Tools Programmer, where they developed a level editor in Maya's scripting language, MEL, and tools in C# for Evil Dead: Regeneration, as well as extending a 3rd party editor/engine in C++ for Destroy All Humans 3. In 2007, they moved to ArenaNet as a Technical Artist. In 2013, they joined Motiga, Inc. as a Lead Technical Artist, where they were responsible for import jobs and additional duties such as more meetings and managing some people. Patrick was also a Senior Technical Artist there. In 2017, they founded PDI Logistics. In 2019, they joined Probably Monsters as a Sr. Tech Artist. Patrick is currently a Senior Engineer at Lost Lake Games.

Patrick Corwin attended Lake Washington VoTech/ Cascadia Community College from 2000 to 2004.

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