Gabriel Pettersson

Senior Technical Animator

Gabriel Pettersson is a Senior Technical Animator at MachineGames, bringing over 14 years of experience in rigging, character technology, and tool development. Previously, Gabriel held positions such as Head of Rigging at Milford Film & Animation and Technical Animator at DICE, where they contributed to the second installment of the Mirrors Edge game. Gabriel has also served as a Senior Technical Animator at Stunlock Studios and Star Stable Entertainment AB, focusing on art and pipeline development. Gabriel earned a Bachelor's degree in Computer Science from the University of Gävle.

Location

Mariestad, Sweden

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