Nicholas Cort is an experienced Lead 3D Artist at MachineGames, where they have worked since 2011, focusing on building, texturing, and rigging various assets for games. Previously, they served as a 3D Artist at Massive Entertainment from 2007 to 2010, specializing in similar tasks. Nicholas graduated from the School of Future Entertainment with a degree in 3D art and game development and holds a BS in Technical Media from Lund University.
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