Nicklas Larsson is currently a Senior Game Designer at MachineGames, a role held since 2019, following a previous tenure as a Senior Gameplay Designer and Lead Mission Designer at the same company from 2016 to 2019. They began their career as an intern at Starbreeze in 2007, later becoming a Gameplay Designer where they scripted events, combat, and AI behaviors. Prior to joining MachineGames, Nicklas worked as a Technical Designer at Avalanche Studios from 2012 to 2015, focusing on creating templates and open-world content. Nicklas holds a degree in Game Design from Playground Squad, attended from 2006 to 2008.
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