Daniel Guindi is a seasoned lighting and compositing artist with 12 years of experience, primarily working in Maya and Nuke. Daniel has contributed to three animated features at ReelFX and four TV series at DreamWorks, advancing from a Lighting and Compositing Artist to a Lighting and Compositing Supervisor. Currently, Daniel works as a Compositing Supervisor at Maere Studios. Daniel began their education at Full Sail University from 2010 to 2012 and has held various roles in the industry, including a recent position as a Stereo Artist at Walt Disney Animation Studios.
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