Felix Söderlind began their work experience in 2010 as a Creative at Grey Group, where they worked as a freelancer and developed advertising concepts for clients such as Coca Cola Zero, Lucozade, Sony, and Pringles. Felix then joined MAG Interactive in 2012 as a Game Artist, working on various games including Word Domination, Ruzzle, WordBrain, WordBrain 2, and Ruzzle Adventure. At MAG Interactive, Felix was responsible for tasks such as creating wireframes and prototypes, UI/UX design, and final game design.
Felix Söderlind attended Berghs School of Communication from 2008 to 2010. No specific degree or field of study information is available for this period.
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