Simon Wall

Games Programmer at MAG Interactive

Simon Wall has a diverse work experience in the field of programming and game development. Simon started their career as a Software Engineer at Park Air Systems in 2013, where they focused on developing a remote monitoring system for ground-to-air radios. Simon utilized C#, Javascript, and SQL to create an SMS system that would send out messages for errors and warnings on the radios. Simon then moved on to Relentless Software in 2015, where they worked as a Gameplay Programmer. During their time there, they contributed to various projects across different platforms such as mobile, PC, and VR, using Unity and C#. In 2017, Simon joined BottledBy as a Games Developer before transitioning to MAG Interactive later that year as a Games Programmer.

Simon Wall attended The University of Huddersfield from 2011 to 2015, where they pursued a degree in Computer Games Programmer BSc. No specific field of study was mentioned.

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