Alexandre Chacon is an experienced game development professional with a robust background in software engineering and education. With expertise in Unity 3D, Alexandre has held various roles including Soft Factory Coordinator, Systems Analyst, College Professor, and Lead Game Engineer. Alexandre significantly contributed to game development and project management at companies such as Playgig, Glass Egg - A Virtuos Studio, and DECA Games, overseeing operations, securing funding, and leading engineering teams. In addition to a solid educational foundation in computer science and game design, Alexandre is currently serving as Technical Lead Game Engineer at Magic Media, focusing on enhancing core systems for sustainable codebase development.
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