Dan Taylor is an award-winning interactive design leader with a distinguished career in the gaming industry. They began their journey at Sony Computer Entertainment, where they managed pan-European marketing campaigns for numerous titles. Over the years, Dan held pivotal roles at renowned companies such as Rockstar Games, Square Enix Montreal, and Ubisoft, where they contributed significantly to the development of iconic games and innovative gaming experiences. Currently, Dan serves as a Creative Director at Magnopus, continuing to shape the future of interactive design. They hold degrees in Mechanical Engineering and French from the University of Birmingham and General Engineering from the University of Oxford.
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