The Game Development team at Mainframe Industries is responsible for creating the core gameplay, designing in-game systems, and developing the technical infrastructure of our cloud-native MMO. This includes programming innovative gameplay mechanics, crafting detailed environments, designing engaging game systems, and bringing characters to life through art and animation, all while ensuring a seamless and enriching experience for players worldwide.
Gabe Fekete
Lead Animator
Hugues Giboire
Lead Character Artist
Ingólfur Halldórsson
Game Programmer
Jasse Lahdenperä
Senior Gameplay Programmer
Joni Huhmarniemi
Game Programmer
Juha Laitinen
Lead Game Programmer
Patrick Kerr
Senior Systems / Game Programm...
Petur Thorarinsson
Lead Game Designer
Simon Etienne Rozner
Principal Game Designer
Zezhong Wang
Game Programmer
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