Ben Rubey is a professional 3D Artist, Technical Artist, and Team Lead who currently serves as the Head of 3D R&D at 3DCloud. They have a robust background in asset development for real-time applications, particularly within game engines like Unity and Unreal. Earlier in their career, Ben was a Unity and iOS developer, where they honed foundational programming skills before transitioning into real-time graphics and shader development. They previously led a team at 3D Cloud, focusing on the visual quality and processing of 3D content, and continue to manage and support a growing team in their current role, driving innovations within the 3D content pipeline. Ben earned a Bachelor of Fine Arts degree from Bowling Green State University in 2014.
This person is not in any teams
This person is not in any offices