Mass Virtual
Matt Spurlin is a seasoned 3D artist currently serving as a Senior 3D Artist at Mass Virtual since February 2024. With a freelance career spanning from October 2010 to the present, Matt specializes in independent artwork and leads an independent game project, overseeing concept, character, vehicle, and environment design. Previously, Matt worked as a 3D Modeler at AEgis Technologies from August 2014 to February 2024, focusing on modeling, UVing, and texturing. Earlier roles include Lab Specialist and Studio Artist at Full Sail University, where responsibilities encompassed visual development and compositing. Matt’s design experience also includes a tenure at Ridley Motorcycle Company, where notable achievements include designing the 2008 Ridley AutoGlide Limited Edition and creating technical documentation. Educational qualifications include a degree in Computer Animation from Full Sail University and a degree in Industrial Design with a minor in Art History from The University of Kansas.
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Mass Virtual
Mass Virtual designs and develops custom solutions in 3D technologies with mixed reality, augmented reality and content development tools.