Timothy Dunn

3d Artist Manager at Mass Virtual

Timothy Dunn is an experienced 3D Artist Manager currently at Mass Virtual, where work involves developing immersive 3D training systems for the Navy using the Unity game engine. Prior to this role, Timothy served as a Senior 3D Artist at ProActive Technologies, LLC, and held various graphic and visual database positions at Corsair Engineering, including Graphics Supervisor and Lead Graphic Artist. Experience also includes a role as Senior Database Modeler at Productivity Apex Inc., contributing to the SE Core project, as well as significant contributions at SDS International as a Senior Visual Database Engineer. Early career experience includes positions as a Visual Modeler and Graphic Artist at SDS International and FPMI, respectively. Timothy is self-taught in 3D computer graphics, a field pursued from 1999 to 2009.

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