Andrew Pritchard is a seasoned software engineer with extensive experience in compiler development and architecture. Currently serving as the Founding Software Engineer at MatX since May 2023, Andrew leads a team focused on compiler and kernel efforts. Prior roles include Senior Staff Software Engineer at Groq, where Andrew developed a hardware description language aimed at unifying simulation and RTL implementation, and software engineering positions at Google, including significant contributions to the XLA-GPU Compiler and ML Accelerator Compiler. Andrew's career began at Fog Creek Software, and Andrew holds a Bachelor of Science in Computer Science from the University of Illinois Urbana-Champaign.
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