André Asai

Director of Development at Maximum Games

André Asai has a diverse work experience in the gaming industry. André started their career at Aennova as a Producer, managing serious game projects for business training purposes. André then worked at Affero Lab as a Senior Graphic Designer before moving to eguru as a Mobile Developer, where they were responsible for prototyping mobile solutions for e-learning and serious games.

Following that, André joined i9Ação _ Jogar para Aprender as a Game Artist, creating game art for educational purposes. André then worked at Skullfish Studios as a Game Designer, and later at InFunWeTrust as a Producer and Game Designer, managing teams and projects for creating serious games for businesses.

André's experience also includes working at Wildlife Studios as a Game Designer, where they designed game elements for playable ads. André then joined Kokku as a Product Manager, overseeing the management of outsourcing projects for mobile games.

Most recently, André joined Loud Noises as a Game Director, where they were responsible for creating independent games and organizing tasks, deadlines, and teamwork. Some notable projects they worked on include the arcade game Headblaster and the educational mobile game Doti Doti no Gaea, among others.

Currently, André is serving as the Studio Director at Maximum Entertainment, where they are responsible for overall studio management and operations.

André Asai began their education in 2003 at ETEC Carlos de Campos, where they pursued an Associate of Arts degree in Graphic Design until 2004. In 2006, they furthered their education at Universidade Estadual Paulista Júlio de Mesquita Filho, earning a Bachelor of Arts degree in Visual Arts in 2010.

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Org chart

Timeline

  • Director of Development

    December, 2022 - present