Michael Böhm

Senior Solution Architect at MAXXYS AG

Michael Broeders is an experienced Unity Developer currently working at CGI Nederland since October 2023. Previously, Michael has held positions as a Unity Developer at VREE from January 2022 to October 2023 and at BlueTea BV as a 3D Artist & Unity Developer from May 2020 to December 2021. Earlier in the career, Michael served as a snowboard instructor at SnowWorld from February 2014 to January 2021 and worked as a VR Unity Developer at VREE B.V. from October 2019 to May 2020. Additional experience includes roles as a 3D Artist & Graphic Designer at VR-studio in 2019 and a 3D Artist at BadDice from October 2017 to October 2018. Michael began the professional journey as an intern at Artking Studio in 2012. Michael holds a Bachelor of Engineering in Game Architecture and Design from Breda University of Applied Sciences, complemented by further education in Indie Game Development.

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