Lee Borrer is a skilled Senior Material Artist at Media Molecule since January 2025, with previous experience as an Environment Artist at Sharkmob and as a 3D Artist at West Pier Studio. With a foundation in environment art, Lee developed expertise in creating 3D environments, props, PBR materials, and lighting through the use of Unity and Unreal Engine 4. Educational background includes a BA (Hons) in Computer and Video Games Arts from Southampton Solent University and a BTEC National Diploma in Art and Design from City College Brighton and Hove. Additional experience encompasses roles in various projects, including a 48-hour game jam and architectural visualization, alongside prior positions in administration and project coordination within public service.
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