Alexander Sidorenko is an experienced software engineer with a strong background in graphics pipeline development and embedded systems. With a Master’s degree in Applied Mathematics and Computer Science from Belarusian State University, Alexander has held significant positions at leading technology companies, including Microsoft HoloLens, where contributions included graphics pipeline work for HoloLens V1 and image stabilization. Roles at Facebook and Meta involved leading graphics pipeline development for Meta's AR glasses, while currently focusing on firmware for Meta's AI chips. Additional experience includes leading character animation for the video game "2 Days to Vegas" at Steel Monkeys JLLC, developing a VoIP stack for an embedded Linux router at Promwad, and serving as a tech lead for phased array systems at SpaceX, contributing to the Starlink satellite project.
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