Alice Bessoni is a seasoned professional with extensive experience in both art and software development within the gaming industry. Beginning as a freelancer between 2010 and 2020, Alice contributed as the lead artist for "SimAirport," focused on character customization and asset generation. Subsequent roles included 2D Artist positions at companies such as Playlore, Inc. and Big Viking Games, where Alice developed environment art and animation systems. In a transition to technical roles, Alice served as a Technical Artist for Clipwire Games and a Senior Software Developer at Unity, working on usability tools for the Apple Vision Pro. Currently, Alice holds a Senior Software Developer position at Meta, further showcasing a blend of artistic and technical expertise. Academic qualifications include a Bachelor's Degree in Computer Science from Universidade Federal de Pernambuco and a Bachelor’s Degree in Fine Arts from Memorial University of Newfoundland.
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