Andrew Black is an experienced software engineer and independent game developer with a strong background in building gameplay systems and developing audio and visual assets. Andrew's professional journey includes significant roles such as Senior Software Engineer at Together Labs, where Andrew developed UI components and game systems, and Engineering Manager at TuneIn, overseeing teams and coordinating product features. Previous positions at OPSWAT, Placecast, and SimplyInsured involved developing software solutions and ad management tools. Andrew is currently engaged with Meta, focusing on the Meta XR Interaction SDK for Unreal, and has served in educational roles as a teacher's assistant at San Francisco State University. Andrew holds a Bachelor's degree in Computer Science from San Francisco State University, supplemented by a program at HEIG-Vd Summer University.
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