Barrett Meeker is an experienced professional in the fields of art and game design, with an extensive background in creating immersive digital experiences. As the Founder and Creative Director of Lucky Pause since November 2012, Barrett leads the development of VR and non-VR game-like experiences focused on introspection and innovative perspectives. Previous roles include Art Lead for Horizon creation tools at Meta, where responsibility included driving visual fidelity improvements, and VR Art Director at Google for the Daydream VR platform, overseeing the hiring of a talented art team. Earlier experience at companies such as Spark Unlimited and Blur Studio involved significant contributions to environment art, level design, lighting, and project leadership. Barrett holds a degree in Art & Programming from Cogswell Polytechnical College.
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