Brian Hall is an experienced artist with a diverse background in game development and education. Hall's career includes roles such as Lead Artist at Pipeworks Software, Lead Environment Artist at WildWorks, and Senior Environment Artist at Meta, where responsibilities encompassed environment modeling, texturing, and lighting. In addition to practical industry experience, Hall has taught courses on animation and modeling at institutions including the University of Nevada Las Vegas and Neumont College of Computer Science. Hall's notable projects include U Draw, Animal Jam: Play Wild!, and contributions to the Disney Infinity project. With a Bachelor of Fine Arts in Animation and Interactive Technology from Arizona State University, Hall continues to engage in game development through the freelance entity Game Cuisine Games.
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