Cameron Egbert is an accomplished software engineer with a robust background in graphics and tools development for major technology companies. Beginning with a role as a Research Assistant at Space Dynamics Laboratory, Cameron contributed to the development of a weather measurement system. Subsequently, Cameron held various positions at Microsoft, including Software Development Engineer, Principal Software Engineer, and Graphics Lead on Minecraft, showcasing expertise in graphics for games and HoloLens technology. Experience at Meta included roles as Staff Research Engineer and Senior Staff Research Engineer, focusing on graphics research for augmented and virtual reality. Cameron also has a history of internships and contributions at Electronic Arts and Silicon Graphics. Academic credentials include a Bachelor of Science and a Master of Science in Computer Science from Utah State University and Brigham Young University, respectively.
This person is not in the org chart
This person is not in any teams
This person is not in any offices