Carlo Sansonetti is an experienced technical artist and manager with a strong background in character rigging and animation, beginning with roles at Cyberploc Studio and Xenn Studios. Notable positions include Senior Engineering Manager at Blizzard Entertainment, where Carlo oversaw a team of over 15 and implemented data-driven processes, and Technical Art Manager at Meta. Additional experience features leadership roles at Big Red Button Entertainment and Heavy Iron Studios, managing character rigging for notable projects. As a co-founder of CGCircuit, Carlo led significant technical innovations in video processing and platform restructuring. Educational credentials include a Bachelor of Science in Animation from The Art Institute of California, Los Angeles, with teaching experience at Gnomon Inc. and Gnomon School of Visual Effects.
This person is not in the org chart
This person is not in any teams
This person is not in any offices