Chad Taylor is an accomplished software engineer with extensive experience in virtual reality and augmented reality development. Taylor began their career at ArenaNet LLC, where responsibilities included leading graphics programming and engine development for a proprietary MMO engine. Following this, Taylor served as Principal Engineer at Polyarc, successfully shipping the critically acclaimed game Moss for various VR platforms. Taylor held multiple senior management roles at Meta, including Senior Engineering Manager for Metaverse Avatars and AR Experiences. Additionally, Taylor contributed to Unreal Engine 4 releases while working as a Senior VR Programmer at Epic Games. Taylor holds a Bachelor of Computer Science in Real-Time Interactive Simulation from DigiPen Institute of Technology.
This person is not in the org chart
This person is not in any teams
This person is not in any offices