Chris Jurney is an experienced software engineer and programmer with a diverse background in the gaming and technology industries. Beginning at Leisure Time Technology in 1999, Chris has held prominent positions at various companies, including Senior Programmer at Kaos Studios, Lead Programmer at Double Fine Productions, and Principal Programmer at Relic Entertainment. Significant contributions include work on projects such as Frontlines: Fuel of War, Bastion, and Dawn of War 2, as well as developing advanced technologies like Kinect for Double Fine Happy Action Theater. Currently, Chris serves as Director of Oculus Publishing at Meta, overseeing developer strategy for AR/VR initiatives. Chris holds a Bachelor of Science degree in Computer Science from the Georgia Institute of Technology.
This person is not in the org chart
This person is not in any teams
This person is not in any offices