Dan Greenfield is a seasoned professional in the gaming and animation industry with extensive experience as an artist and educator. With a background as an Environment & Prop Artist at Twisted Pixel Games, Dan has contributed to projects such as "Defector" and "Path of the Warrior." Previous roles include Weapon & Vehicle Artist at Bioware, Lead Studio Artist at Full Sail University, and Lead Game Artist at Firebrand Games, where Dan worked on notable titles like "HotWheels World's Best Driver" and "NASCAR: Unleashed." Dan also has a strong foundation in curriculum development and student performance evaluation from teaching roles at The DAVE School and Full Sail University. Currently serving as a Senior Artist / Lead Weapons Artist at Meta, Dan holds an Associate's degree in Computer Animation from Full Sail University.
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