Dan Haeger is an experienced engineer specializing in hardware development and process systems, with a strong background in display technologies. At Apple, Dan served as a Hardware Development Engineer from May 2014 to December 2021, focusing on uLED Display Technologies and successfully integrating patented architectures into new displays. Subsequently, Dan worked at Meta in 2022 as a Process Systems Engineer and uLED Device Engineer, contributing to the development of AR displays. Dan's academic background includes a PhD in Materials Engineering from the University of California, Santa Barbara, where research focused on AlGaN-based UV laser diodes, as well as a Bachelor's degree in Economics and Physics from Illinois Wesleyan University. Additional experience includes a position as a Senior Engineer at LuxVue Technology, where Dan led Red uLED design and integration efforts.
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