Dan Priestly is an experienced software engineer with a strong background in the gaming industry and software development. Dan obtained a Bachelor's degree in Computer Science from the University of Utah and a Master's in Computing with a Video Game Emphasis from the same institution. Key roles include Lead Software Engineer at Blizzard Entertainment and Senior Software Engineer at Meta. Dan also co-founded Turtle Toss Studio L.L.C., where responsibilities included managing operations and leading programming efforts. Prior experience includes positions at Electronic Arts, THE VOID, and an internship at Entergy.
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