Daniel Dionne is an experienced software engineer with a strong background in mobile device software development and gaming. At TinyCo, from December 2014 to September 2018, Daniel served as a Software Engineer Manager, leading a team of 11 engineers on the award-winning game Family Guy: The Quest for Stuff, while overseeing in-house animation technology and artist tools. Prior experience includes roles at Estelar Gaming S.L. as a Computer Engineer, and positions at TinyCo, including SDE3, where Daniel contributed to mobile software development and improved animation workflows. Daniel's expertise is further complemented by a research internship at Universidad Complutense de Madrid, focusing on AI algorithm development. Currently, Daniel works at Meta as a Software Engineer, with previous experience at Twitch as an SDE2. Daniel holds a Master's degree in Computer Science from Universidad Complutense de Madrid, obtained in 2010.
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