Drew Chen is a skilled artist and architect with a strong background in level design and environment creation. Chen has held notable positions such as Level Artist at Sanzaru Games (2018 - 2020), Level Architect at 2K Czech (2016 - 2017), and currently serves as a Cinematic Environment Artist at Meta since 2020. Additional experience includes working as a Level Architect at 2K (2015 - 2018) and as a Junior Architect at Lamb Architects (2012 - 2013). Academic qualifications include a Master of Arts from Savannah College of Art and Design (2013 - 2014) and a Master of Architecture from the University of Houston (2010 - 2012).
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