Ed Molina is an accomplished Art Manager currently at Meta, overseeing the Horizon project since September 2021. With a strong background in environment art, Ed served as a Senior Environment Artist at Activision from March 2014 to February 2020, where coordination of multi-disciplinary teams contributed to the success of three iterations of the Call of Duty franchise. Prior experience includes leading environment art initiatives at Electronic Arts, resulting in a highly rated title recognized for outstanding quality in 2011, and an internship at PIXAR Animation Studios focusing on exhibit design. In addition to practical experience, Ed's education includes a Technology Project Management Bootcamp from UC Berkeley Extension in 2021 and a role as a Principal Level Artist at Ascendant Studios, emphasizing the integration of efficient workflows in level design.
This person is not in the org chart
This person is not in any teams
This person is not in any offices