Elliot Hunt is a seasoned professional in game development and engineering with extensive experience at various esteemed organizations. As a Game Developer and Tech Lead at Orbis Leadership & Management, Elliot contributed to a NASA project using Unity3D while managing gameplay, UI, and QA analysis. Prior to that, Elliot served as an Undergraduate Teaching Assistant at the University of Wyoming, focusing on foundational software design and programming in Java. Additional roles included a Virtual Reality Researcher in Dr. Amy Banic’s lab, a Lab Specialist at Full Sail University overseeing programming labs, and a Data Science Intern at Western Environmental Technologies, Inc. Notably, Elliot worked as a Staff Cartoonist at the University of Wyoming and as a Game Support Engineer at Warner Bros. Games, specializing in back-end systems and analytics in Unreal Engine. Currently, Elliot holds the position of Developer Support Engineer at Meta.
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