George Gelis is an experienced electrical engineer with a strong background in hardware design and prototyping. Currently serving as an Electrical Engineer at Meta, George focuses on eye-tracking technology for augmented and virtual reality within Meta Reality Labs Research. Previous roles include an EE Hardware Engineer at AGS - American Gaming Systems, where George specialized in PCB layout and circuit design for card shufflers, as well as EMC compliance. Additional experience includes positions as an electrical engineering intern at NV Energy, gaining insights into power distribution systems, and at Niowave, Inc., working with linear particle accelerators. George has also contributed to APP Engineering, Inc. by diagnosing and troubleshooting circuit boards. George holds a Bachelor of Engineering in Electrical and Electronics Engineering from Purdue University and is currently pursuing a Master of Science in the same field at the Georgia Institute of Technology.
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