James Moran is a software engineering professional with extensive experience in developing high-performance systems and infrastructure. Beginning a career with an internship at the UK Government, James contributed to infrastructure software development in C. Following this, a role at FactSet Research Systems involved working on SQL Integration and Services, where expertise in C++, Perl, Python, and SQL was honed. James then served as a Senior Software Developer at Motion Metrics International Corp, leading a team on AWS infrastructure and deep learning web services. Transitioning to Electronic Arts, James focused on performance-critical features for the Frostbite engine, utilizing C++. Currently, James is engaged with Meta, working on Horizon Worlds within the Simulation and Performance teams. A Master's degree in Computer Science from the University of Southampton complements the technical skill set.
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