Jason Malia

Software Engineer, Metaverse Engine Technology - Avatars

Jason Malia is an accomplished software engineer with extensive experience in developing innovative technology solutions. Notable positions include working as Software Engineer II at The DiSTI Corporation, where Jason created the initial VR prototype for VE Studio, and serving as Lead Software Engineer for the Simulation team at Luminar Technologies, responsible for integrating sensor models into various simulation platforms. Additional roles include Senior Software Engineer at Blizzard Entertainment on an unannounced survival game, and currently as a Software Engineer at Meta, focusing on Avatar Performance and Visuals. Jason holds a Master of Science in Computer Science with a concentration in Machine Learning and a Bachelor’s degree in Computer Science, both from the Georgia Institute of Technology.

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