Jason Meisel is a seasoned software engineer with a background in game development and interactive simulations. Starting as an intern SDE at Microsoft, contributions included creating OneDrive for Xbox 360. Jason co-owned Subsonic LLC, where responsibilities involved programming graphics and physics for an independent game in WebGL. Subsequent roles included game developer at The Good Mood Creators and software engineer at Survios, before moving to Meta, where current work as a software engineer is ongoing. Jason holds a B.S. in Computer Science in Real-Time Interactive Simulation from DigiPen Institute of Technology, completed in 2013.
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