Joe Venson is a highly experienced character artist with a diverse portfolio in game art and design. Venson's career spans multiple companies including Meta, BigBox VR, and Rockstar Games, where responsibilities have included creating high-quality 3D character models, optimizing assets for performance, and maintaining art production pipelines. Previous experiences range from creating textures and clothing for avatars at Graham Software to sculpting miniature characters at ZEALOT MINIATURES LTD. Venson holds a Bachelor’s degree in Game Art and Design from The Art Institutes, obtained in 2008.
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